OnlineNA154.9.164.185:28015checked 9m ago
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:58 UTC, in 1d 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC13d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
A procedural map of size 4,500 is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs, generated by the game with seed 79. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly be found in Rust Player Count lists and filters?
These Rust Player Count lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The game's server browser reads these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
With 100 slots, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the rankings?
For player hours in the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #14,927 overall, #1,477 in North America, and in the top 67% of all ranked servers.
About the server
What is the online status and reliability of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
You can find Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online at the moment. Based on the uptime it reports, the last restart was about 2 days 18 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 30 September 2026.
What is the Rust version for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
On Windows, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly serve?
With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 154.9.164.185:28015.
How well does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly perform?
The server ran at an average of 50 fps over the last 48 hours, never falling below 7. The maximum number of entities it carried was 121,163, which includes buildings, deployables and everything else. Memory usage reached up to 3,774 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What should you expect on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly during a wipe?
The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 15 hours in.
When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?
With too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Thursday 15 October at 18:58 UTC. It has been running its current world for 12 days 13 hours. The tags carry a weekly wipe schedule.
Join the server
How can I connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Open the Rust console with F1, then type client.connect 154.9.164.185:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.