Rust Player Count
89,706 playing now

Online155.103.85.145:28030checked 12m ago

Test Server (Stevious Main)

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0022:0007:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0022:0007:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 203/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 101/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 40/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 83/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Test Server (Stevious Main)?

A gather rate is absent from the name of Test Server (Stevious Main). The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Test Server (Stevious Main)?

A procedural map of size 3,950 is what Test Server (Stevious Main) runs, generated by the game with seed 973421670. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can Test Server (Stevious Main) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test Server (Stevious Main): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Test Server (Stevious Main)?

For the game's server browser, Test Server (Stevious Main) publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Test Server (Stevious Main)?

0 of 100 slots are filled on Test Server (Stevious Main) right now. For the past week, the average number of players was 0.

What position does Test Server (Stevious Main) hold among Rust servers?

For player hours in the last seven days, Test Server (Stevious Main) ranks #15,986 and is in the top 71% of all ranked servers.

Server information

What is the online status and reliability of Test Server (Stevious Main)?

Right now, Test Server (Stevious Main) is up. It reports an uptime that puts the last restart at roughly 34 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 11 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Test Server (Stevious Main)?

Rust network protocol 2634 and build 167398 on Linux is what Test Server (Stevious Main) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Test Server (Stevious Main)?

No region is published by Test Server (Stevious Main). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 155.103.85.145:28030.

Is Test Server (Stevious Main) lag-free?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The highest entity count was 80,523, covering buildings, deployables and all other objects. Memory usage reached up to 2,496 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

How often does Test Server (Stevious Main) wipe?

The rhythm of wipes on Test Server (Stevious Main) cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 14 hours.

Connect to the server

How can I connect to Test Server (Stevious Main)?

To get in, press F1 in Rust and enter client.connect 155.103.85.145:28030. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://stevious.io/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.