Rust Player Count
78,183 playing now

Online156.155.168.129:28015checked 6m ago

iTrn-Rust_10x

10x
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #13,668 top 62%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW13d ago 0 – running 0
Mon 28 Sep, 13:24 UTC16d ago 0 – 3.2 days 0
Sun 27 Sep, 21:45 UTC16d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 289 on average 419/ 450
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 168/ 250
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 163 on average 157/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 73/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average 114/ 150
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 10/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for iTrn-Rust_10x?

The gather rate on iTrn-Rust_10x is 10x, per its name. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on iTrn-Rust_10x?

A procedural map, generated by the game, runs on iTrn-Rust_10x.

Server tags

Where can iTrn-Rust_10x be found in Rust Player Count lists and filters?

These Rust Player Count lists include iTrn-Rust_10x: 10x Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What information do the tags on iTrn-Rust_10x convey?

The game's server browser reads these tags from iTrn-Rust_10x: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is iTrn-Rust_10x?

0 of 50 slots are filled on iTrn-Rust_10x right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.

How does iTrn-Rust_10x compare in server rankings?

For player hours in the last seven days, iTrn-Rust_10x ranks #13,668 and is in the top 62% of all ranked servers.

About the server

How reliable is iTrn-Rust_10x, and is it online?

You can find iTrn-Rust_10x online at the moment. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for iTrn-Rust_10x?

On Windows, iTrn-Rust_10x runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does iTrn-Rust_10x serve?

There is no region published by iTrn-Rust_10x. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 156.155.168.129:28015.

Wipe days

What happens on iTrn-Rust_10x when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does iTrn-Rust_10x wipe?

No next wipe can be predicted for iTrn-Rust_10x, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days ago.

Join the server

How can I connect to iTrn-Rust_10x?

Open the Rust console with F1, then type client.connect 156.155.168.129:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.