Rust Player Count
32,736 playing now

OfflineNA156.236.84.18:28150checked 15d ago

CREED DEV SERVER

weekly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,875 top 71% · #1693 in NA
Last wipe 15d ago weekly schedule
Next wipe 5d 8h Tue 20 Oct, 13:26 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct4 Oct6 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 13:26 UTC, in 5d 8h. Its weekly schedule tag · low confidence

Usual gap 5.1 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

5d 8hTue 20 Oct, 13:26 UTC
12d 8hTue 27 Oct, 13:26 UTC
19d 8hTue 3 Nov, 13:26 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
26d 8hTue 10 Nov, 13:26 UTC
33d 8hTue 17 Nov, 13:26 UTC
40d 8hTue 24 Nov, 13:26 UTC

The first 48 hours of its last wipes

Tue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:26 UTC15d ago 0 – running 0
Thu 24 Sep, 12:08 UTC20d ago 1 – 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 3/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 151/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 68/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 44/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 53/ 125

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern CREED DEV SERVER?

A gather rate is absent from the name of CREED DEV SERVER. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on CREED DEV SERVER?

CREED DEV SERVER runs a procedural map of size 4,096 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Procedural.

Tags, lists and filters

Who manages CREED DEV SERVER?

The same operator most likely runs CREED DEV SERVER and 11 other servers we track, which all publish a creedrustservers.com hostname.

Where can CREED DEV SERVER be found in Rust Player Count lists and filters?

The Rust Player Count lists that CREED DEV SERVER fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What information do the tags on CREED DEV SERVER convey?

The game's server browser reads these tags from CREED DEV SERVER: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on CREED DEV SERVER?

The server CREED DEV SERVER is offline at present, with its last appearance 15 days 15 hours ago.

Where does CREED DEV SERVER sit in the rankings?

CREED DEV SERVER ranks #16,875 for player hours over the past seven days, #1,693 in North America, and is in the top 71% of all ranked servers.

Server information

What is the online status and reliability of CREED DEV SERVER?

CREED DEV SERVER is down at the moment and was last seen 15 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on CREED DEV SERVER?

On Linux, CREED DEV SERVER runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does CREED DEV SERVER serve?

In North America, CREED DEV SERVER lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 156.236.84.18:28150.

Wipe schedule

What should you expect on CREED DEV SERVER during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does CREED DEV SERVER follow?

With too few of CREED DEV SERVER's wipes on record to verify the schedule, the tag guides the prediction. On Tuesday 20 October at 13:26 UTC the next wipe is expected. The world in play was created 15 days 15 hours ago. According to its tags, wipes are scheduled weekly.

Connect to the server

How can I connect to CREED DEV SERVER?

Joining is done by opening the console (F1) and running client.connect 156.236.84.18:28150. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://creedrustservers.com is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^w,NA,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe takes place each week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.