Rust Player Count
36,134 playing now

Online157.157.67.21:28015checked 7m ago

My Rust server | Powered by AMP

moddedoxide
Players now 0/ 8 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 28/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on My Rust server | Powered by AMP?

The game generates a procedural map of size 2,500 with seed 2081609425 for My Rust server | Powered by AMP. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The usual Rust survival experience; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does My Rust server | Powered by AMP have?

0 of 8 slots are filled on My Rust server | Powered by AMP right now. For the past week, the average number of players was 0.

What position does My Rust server | Powered by AMP hold among Rust servers?

My Rust server | Powered by AMP is in the top 71% of all ranked servers with a rank of #15,961 for player hours over the past seven days.

Server details

How reliable is My Rust server | Powered by AMP, and is it online?

Right now, My Rust server | Powered by AMP is up. It reports an uptime that puts the last restart at roughly 16 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on My Rust server | Powered by AMP?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find My Rust server | Powered by AMP?

There is no region published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.157.67.21:28015.

Is My Rust server | Powered by AMP lag-free?

Over the last 48 hours, the average server fps was 222, and it never dropped below 211. The maximum number of entities it carried was 29,012, which includes buildings, deployables and everything else. At its highest, it used 3,162 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does My Rust server | Powered by AMP follow?

Too few wipes are recorded for My Rust server | Powered by AMP to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 32 days 5 hours ago.

How to join

How can I connect to My Rust server | Powered by AMP?

Joining is done by opening the console (F1) and running client.connect 157.157.67.21:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp8
Max players Capacity: 8 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.