Offline157.173.25.164:47831checked 17h ago
BuildLab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:05 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does BuildLab use?
A gather rate is absent from the name of BuildLab. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on BuildLab?
A procedural map is what BuildLab runs, generated by the game.
Server tags
Where can BuildLab be found in Rust Player Count lists and filters?
The Rust Player Count lists that BuildLab fits are: Rust build and creative servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on BuildLab?
These are the tags BuildLab publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does BuildLab have?
The server BuildLab is offline at present, with its last appearance 17 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.
How does BuildLab compare in server rankings?
BuildLab is in the top 40% of all ranked servers with a rank of #8,946 for player hours over the past seven days.
Server details
What is the online status and reliability of BuildLab?
BuildLab is down at the moment and was last seen 17 hours ago. For the last 7 full days, it was online for 10 of 168 hours, a 6% uptime. Rust Player Count recorded it for the first time on 30 September 2026.
What is the Rust version for BuildLab?
Rust network protocol 2634 and build 167398 on Windows is what BuildLab uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does BuildLab serve?
No region is published by BuildLab. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.173.25.164:47831.
Wipe schedule
What wipe pattern does BuildLab follow?
With so few of BuildLab's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 11 days 20 hours.
Join the server
How can I connect to BuildLab?
Joining is done by opening the console (F1) and running client.connect 157.173.25.164:47831. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.