Rust Player Count
91,719 playing now

OnlineNA157.250.203.118:25612checked 7m ago

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

monthly wipes moddedoxidepve
Players now 2/ 100 2% full
7-day average 0 peak 1
Rank #15,345 top 69% · #1499 in NA
Last wipe 13d ago monthly schedule
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0001:0004:0007:0010:0014:00

Hourly average and peak, UTC.

Server performance

02040608022:0001:0004:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:20 UTC17h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average 52/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 40/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average 43/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 53/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 28/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 19/ 420

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

No gather rate appears in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs a procedural map of size 4,250 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Server tags

Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! convey?

The game's server browser reads these tags from [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

2 of 100 slots are filled on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! right now. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 0 players.

How does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! compare in server rankings?

For player hours in the last seven days, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #15,345 overall, #1,499 in North America, and in the top 69% of all ranked servers.

Server information

How reliable is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, and is it online?

You can find [US] Immortal Trial's | PVE | Perm Deep Sea | & more! online at the moment. It reports an uptime that puts the last restart at roughly 13 hours ago. 14 October 2026 is when Rust Player Count first saw it.

What is the Rust version for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

On Linux, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! serve?

In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.250.203.118:25612.

What is the performance like on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 103,698 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,247 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

How often does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?

With so few of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 13 days 21 hours ago. The tags show a wipe schedule set to monthly.

How to join

What is the process to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

To get in, press F1 in Rust and enter client.connect 157.250.203.118:25612. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.