Online157.85.85.155:28015checked 11m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:32 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:37 UTC10d ago | 1 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does A Shockbyte Rust Server use?
A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1465541947, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on A Shockbyte Rust Server convey?
For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is A Shockbyte Rust Server?
With 10 slots, A Shockbyte Rust Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
A Shockbyte Rust Server is in the top 47% of all ranked servers with a rank of #10,473 for player hours over the past seven days.
Server information
How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. The uptime it gives suggests it restarted about 8 days 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 3 October 2026.
What is the Rust version for A Shockbyte Rust Server?
Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.85.155:28015.
Is A Shockbyte Rust Server lag-free?
In the last 48 hours, it averaged 122 server fps, with a low of 98. The maximum number of entities it carried was 66,995, which includes buildings, deployables and everything else. At its highest, it used 4,233 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on A Shockbyte Rust Server when a wipe occurs?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.
When does A Shockbyte Rust Server wipe?
With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 8 days 5 hours.
How to join
How can I connect to A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 157.85.85.155:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.