Rust Player Count
57,829 playing now

Offline157.85.85.200:22432checked 23h ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #10,334 top 46%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0018:0022:0003:0007:0012:00

Hourly average and peak, UTC.

Server performance

05010015020013:0018:0022:0003:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:28 UTC9d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average 492/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average 324/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 151/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average 249/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average 266/ 300

Quick answers

from the figures on this page

Settings and map

Which rules govern A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

The game generates a procedural map of size 3,500 with seed 50000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does A Shockbyte Rust Server have?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 23 hours ago. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #10,334 and is in the top 46% of all ranked servers.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 23 hours ago. It reports an uptime that puts the last restart at roughly 8 days 20 hours ago. In the last 7 full days, it was up for 157 of 168 hours, which is 93% uptime. Its first appearance in Rust Player Count was on 4 October 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.85.200:22432.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 99 server fps, with a low of 79. Up to 67,256 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,493 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on A Shockbyte Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 9 days 20 hours ago.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 157.85.85.200:22432. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.