Online157.85.85.250:24500checked 9m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does A Shockbyte Rust Server use?
A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
What map is used on A Shockbyte Rust Server?
A procedural map of size 4,250 is what A Shockbyte Rust Server runs, generated by the game with seed 350804271. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on A Shockbyte Rust Server convey?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on A Shockbyte Rust Server?
0 of 2 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #7,857 and is in the top 35% of all ranked servers.
About the server
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. The uptime it gives suggests it restarted about 39 minutes ago. It was up 83% of the time over the last 7 full days, 140 of 168 hours. Rust Player Count recorded it for the first time on 5 October 2026.
What Rust version is used on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does A Shockbyte Rust Server serve?
A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.85.250:24500.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours, the average server fps was 88, and it never dropped below 1. The maximum number of entities it carried was 104,326, which includes buildings, deployables and everything else. At its highest, it used 4,229 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on A Shockbyte Rust Server when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does A Shockbyte Rust Server follow?
With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 8 days 12 hours.
How to join
What is the process to join A Shockbyte Rust Server?
Open the Rust console with F1, then type client.connect 157.85.85.250:24500. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.