Rust Player Count
70,423 playing now

Offline157.85.85.253:26633checked 8h ago

A Shockbyte Rust Server

Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0006:0013:0021:0004:0012:00

Hourly average and peak, UTC.

Server performance

05010015020022:0006:0013:0021:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:26 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 356/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 306/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 336/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 64/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 277/ 400

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 3,500 is what A Shockbyte Rust Server runs, generated by the game with seed 518513538. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 8 hours ago. The average player count for the past seven days is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #15,977 for player hours, placing it in the top 71% of ranked servers.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is down at the moment and was last seen 8 hours ago. The uptime it gives suggests it restarted about 11 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 166493 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.85.253:26633.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, it averaged 94 server fps, with a low of 63. The highest entity count was 69,314, covering buildings, deployables and all other objects. At its highest, it used 3,995 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on A Shockbyte Rust Server when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 5 hours.

How to join

How can I connect to A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 157.85.85.253:26633. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build Build number: 166493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.