Online157.85.85.43:23120checked 10m ago
Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:21 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Testserver?
The name of Testserver does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on Testserver?
The game generates a procedural map of size 1,500 with seed 50000 for Testserver. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Testserver be found in Rust Player Count lists and filters?
These Rust Player Count lists include Testserver: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Testserver?
These are the tags Testserver publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on Testserver?
With 10 slots, Testserver has 0 players at the moment. The average player count for the past seven days is 0.
Where does Testserver sit in the rankings?
For player hours in the last seven days, Testserver ranks #15,919 and is in the top 72% of all ranked servers.
Server information
How reliable is Testserver, and is it online?
You can find Testserver online at the moment. The uptime it gives suggests it restarted about 12 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.
What Rust version is used on Testserver?
On Linux, Testserver runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Testserver serve?
A region is not published by Testserver. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.85.43:23120.
What is the performance like on Testserver?
Over the last 48 hours, the average server fps was 235, and it never dropped below 222. The maximum number of entities it carried was 8,315, which includes buildings, deployables and everything else. Peak memory use was 3,221 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on Testserver when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does Testserver wipe?
With so few of Testserver's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 21 hours.
How to join
What is the process to join Testserver?
Open the Rust console with F1, then type client.connect 157.85.85.43:23120. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.