Rust Player Count
35,787 playing now

Offline157.85.85.4:29474checked 16d ago

Death Note Server

Players now 1/ 40 2% full
7-day average 0 peak –
Rank #14,542 top 61%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 13:42 UTC16d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 167/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 88/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 379/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 91/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 98/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Death Note Server use?

A gather rate is absent from the name of Death Note Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Death Note Server?

The game generates a procedural map of size 5,000 with seed 1336329919 for Death Note Server. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Where can Death Note Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Death Note Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Death Note Server convey?

For the game's server browser, Death Note Server publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Death Note Server?

The server Death Note Server is offline at present, with its last appearance 16 days 13 hours ago.

What position does Death Note Server hold among Rust servers?

Over the last seven days, Death Note Server is #14,542 for player hours, placing it in the top 61% of ranked servers.

Server information

What is the online status and reliability of Death Note Server?

Last seen 16 days 13 hours ago, Death Note Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What Rust version is used on Death Note Server?

Rust network protocol 2633 and build 165217 on Linux is what Death Note Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Death Note Server serve?

No region is published by Death Note Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.85.4:29474.

Wipe schedule

What changes on Death Note Server on wipe day?

Recent wipes saw an average peak of 2 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Death Note Server wipe?

With so few of Death Note Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 16 days 13 hours ago.

Join the server

How can I connect to Death Note Server?

Joining is done by opening the console (F1) and running client.connect 157.85.85.4:29474. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.