Rust Player Count
34,349 playing now

Online157.85.85.60:20194checked 13m ago

[EU1] -=European Army’s=- BetterLoot | Trios

quad moddedoxidesoftcore
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #7,230 top 32%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 32% of all ranked servers, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC11d ago 2 – running 0
Sat 26 Sep, 06:18 UTC17d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC18d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average 0/ 100
[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average 1/ 200
[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average 24/ 400
[EU] Facepunch Softcore 2EU · quad · monthly · 64 on average 10/ 400
[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average 2/ 100
[EU] The Rusters | Friendly | Low UpkeepEU · quad · monthly · 6 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does [EU1] -=European Army’s=- BetterLoot | Trios use?

No gather rate appears in the name of [EU1] -=European Army’s=- BetterLoot | Trios. No more than 4 players in a group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [EU1] -=European Army’s=- BetterLoot | Trios?

The game generates a procedural map of size 3,500 with seed 420420420 for [EU1] -=European Army’s=- BetterLoot | Trios. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [EU1] -=European Army’s=- BetterLoot | Trios be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU1] -=European Army’s=- BetterLoot | Trios: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What information do the tags on [EU1] -=European Army’s=- BetterLoot | Trios convey?

For the game's server browser, [EU1] -=European Army’s=- BetterLoot | Trios publishes: gmsoftcore (Game mode): Softcore rules, which are more forgiving; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [EU1] -=European Army’s=- BetterLoot | Trios?

0 of 40 slots are filled on [EU1] -=European Army’s=- BetterLoot | Trios right now. With a peak of 2, the average over seven days is 0 players.

How does [EU1] -=European Army’s=- BetterLoot | Trios compare in server rankings?

[EU1] -=European Army’s=- BetterLoot | Trios is in the top 32% of all ranked servers with a rank of #7,230 for player hours over the past seven days. The server sits at #404 among quad servers.

Server information

How reliable is [EU1] -=European Army’s=- BetterLoot | Trios, and is it online?

Right now, [EU1] -=European Army’s=- BetterLoot | Trios is up. Based on the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What Rust version is used on [EU1] -=European Army’s=- BetterLoot | Trios?

Rust network protocol 2634 and build 167781 on Linux is what [EU1] -=European Army’s=- BetterLoot | Trios uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [EU1] -=European Army’s=- BetterLoot | Trios?

Its name points to Europe, even though [EU1] -=European Army’s=- BetterLoot | Trios publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.85.60:20194.

What is the performance like on [EU1] -=European Army’s=- BetterLoot | Trios?

Over the last 48 hours, the average server fps was 134, and it never dropped below 58. Up to 75,438 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,781 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on [EU1] -=European Army’s=- BetterLoot | Trios on wipe day?

The average busiest point in recent wipes reached 2 players. 37 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does [EU1] -=European Army’s=- BetterLoot | Trios wipe?

With irregular wipe times on [EU1] -=European Army’s=- BetterLoot | Trios, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 11 days 16 hours ago.

How to join

How can I connect to [EU1] -=European Army’s=- BetterLoot | Trios?

Open the Rust console with F1, then type client.connect 157.85.85.60:20194. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are more forgiving.
mp40
Max players Capacity: 40 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.