Rust Player Count
34,562 playing now

Offline157.85.85.81:27900checked 3h ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #12,124 top 54%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123405:0014:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:53 UTC8d ago 2 – running 0
Sun 27 Sep, 15:39 UTC16d ago 2 halved by day 3 8.1 days 1
Sat 26 Sep, 19:39 UTC17d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 27/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 30/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte x Discord Production Rust Server use?

A gather rate is absent from the name of A Shockbyte x Discord Production Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Which map is running on A Shockbyte x Discord Production Rust Server?

A procedural map of size 3,000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game with seed 315848369. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 3 hours ago. The average player count for the last seven days is 0, and the highest point was 2.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #12,124 for player hours, placing it in the top 54% of ranked servers.

About the server

What is the online status and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is down at the moment and was last seen 3 hours ago. It reports an uptime that puts the last restart at roughly 8 days 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 26 September 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte x Discord Production Rust Server?

Linux hosts A Shockbyte x Discord Production Rust Server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.85.81:27900.

What is the performance like on A Shockbyte x Discord Production Rust Server?

In the last 48 hours, it averaged 166 server fps, with a low of 117. The maximum number of entities it carried was 43,747, which includes buildings, deployables and everything else. At its highest, it used 3,981 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on A Shockbyte x Discord Production Rust Server when a wipe occurs?

Recent wipes saw an average peak of 2 players. 45 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

How often does A Shockbyte x Discord Production Rust Server wipe?

Wipes on A Shockbyte x Discord Production Rust Server come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 8 days 10 hours ago.

How to join

How can I connect to A Shockbyte x Discord Production Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.85.81:27900. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.