Online157.85.85.96:25529checked 11m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:02 UTC10d ago | 5 | – | running | 0 |
| Wed 30 Sep, 17:19 UTC13d ago | 1 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,000 with seed 42069, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on A Shockbyte Rust Server?
0 of 20 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 3. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
A Shockbyte Rust Server is in the top 25% of all ranked servers with a rank of #5,552 for player hours over the past seven days.
Server information
How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. The uptime it gives suggests it restarted about 9 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 30 September 2026 is when Rust Player Count first saw it.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does A Shockbyte Rust Server serve?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.85.96:25529.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, it averaged 232 server fps, with a low of 206. Up to 18,166 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,793 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on A Shockbyte Rust Server on wipe day?
Recent wipes saw an average peak of 3 players. The latest wipe saw its biggest crowd 21 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 10 hours ago.
Connect to the server
How can I connect to A Shockbyte Rust Server?
To get in, press F1 in Rust and enter client.connect 157.85.85.96:25529. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.