Rust Player Count
77,530 playing now

Offline157.85.86.206:22366checked 8h ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #9,629 top 43%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75121:0005:0013:0020:0004:0012:00

Hourly average and peak, UTC.

Server performance

05010015020021:0005:0013:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 8.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 6.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:11 UTC8d ago 1 – running 0
Thu 1 Oct, 21:04 UTC FW11d ago 1 halved by day 1 3.5 days 0
Fri 18 Sep, 05:32 UTC25d ago 1 halved by day 12 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 84/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 138/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 67/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 66/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

A procedural map of size 4,500 is what A Shockbyte Rust Server runs, generated by the game with seed 683744944. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 8 hours ago. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 1 players at 13:00 UTC.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 43% of all ranked servers with a rank of #9,629 for player hours over the past seven days.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

Last seen 8 hours ago, A Shockbyte Rust Server is offline right now. The uptime it gives suggests it restarted about 1 hours ago. For the last 7 full days, it was online for 153 of 168 hours, a 91% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.86.206:22366.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, the average server fps was 99, and it never dropped below 1. The highest entity count was 119,407, covering buildings, deployables and all other objects. At its highest, it used 3,907 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on A Shockbyte Rust Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 6.5.

What wipe pattern does A Shockbyte Rust Server follow?

No next wipe can be predicted for A Shockbyte Rust Server, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 8 days 10 hours.

Join the server

What steps are needed to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.86.206:22366. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.