Offline157.85.86.217:26464checked 9h ago
VoltMoto
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does VoltMoto use?
The name of VoltMoto does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on VoltMoto?
VoltMoto runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can VoltMoto be found in Rust Player Count lists and filters?
The Rust Player Count lists that VoltMoto fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on VoltMoto convey?
For the game's server browser, VoltMoto publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on VoltMoto?
VoltMoto is offline at the moment; the last time it was seen was 9 hours ago. The average player count for the past seven days is 0.
What position does VoltMoto hold among Rust servers?
Over the last seven days, VoltMoto is #15,977 for player hours, placing it in the top 71% of ranked servers.
Server information
What is the online status and reliability of VoltMoto?
Currently offline, VoltMoto was last seen 9 hours ago. Based on the uptime it reports, the last restart was about 12 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 30 September 2026 is when Rust Player Count first saw it.
What Rust version is used on VoltMoto?
Rust network protocol 2633 and build 165217 on Linux is what VoltMoto uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find VoltMoto?
There is no region published by VoltMoto. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.86.217:26464.
What is the performance like on VoltMoto?
Over the last 48 hours, the average server fps was 238, and it never dropped below 230. Up to 8,182 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,635 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on VoltMoto when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does VoltMoto wipe?
The rhythm of wipes on VoltMoto cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 13 days 6 hours.
How to join
What steps are needed to join VoltMoto?
Open the Rust console with F1, then type client.connect 157.85.86.217:26464. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.