Rust Player Count
52,834 playing now

Offline157.85.86.252:28374checked 10d ago

A Shockbyte Rust Server

Players now 2/ 40 5% full
7-day average 0 peak –
Rank #12,308 top 54%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 5.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:01 UTC10d ago 2 – running 2
Sun 27 Sep, 05:36 UTC16d ago 2 held half 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 234/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 216/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 336/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 193/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 32/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 177/ 275

Quick answers

from the figures on this page

Settings and map

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does A Shockbyte Rust Server have?

The server A Shockbyte Rust Server is offline at present, with its last appearance 10 days 18 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #12,308 and is in the top 54% of all ranked servers.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 10 days 18 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 27 September 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.86.252:28374.

Wipe days

What changes on A Shockbyte Rust Server on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 21 hours ago.

Connect to the server

What is the process to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.86.252:28374. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.