Rust Player Count
44,974 playing now

Offline157.85.86.46:28015checked 1d ago

REVISION

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0013:0016:0019:0022:0001:00

Hourly average and peak, UTC.

Server performance

05010015020010:0013:0016:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:35 UTC8d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 94/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 97/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 32/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for REVISION?

The name of REVISION does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

What is the map on REVISION?

REVISION runs a procedural map of size 4,300 with seed 47267105, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can REVISION be found in Rust Player Count lists and filters?

The Rust Player Count lists that REVISION fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on REVISION?

The game's server browser reads these tags from REVISION: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is REVISION?

Currently offline, REVISION was last seen 32 hours ago. The average player count for the past seven days is 0.

Where does REVISION sit in the rankings?

Over the last seven days, REVISION is #15,960 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the uptime and reliability of REVISION?

Last seen 32 hours ago, REVISION is offline right now. It reports an uptime that puts the last restart at roughly 6 days 20 hours ago. In the last 7 full days, it was up for 146 of 168 hours, which is 87% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for REVISION?

Rust network protocol 2634 and build 166652 on Linux is what REVISION uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find REVISION?

No region is published by REVISION. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.86.46:28015.

What is the performance like on REVISION?

In the last 48 hours, it averaged 123 server fps, with a low of 101. The highest entity count was 104,182, covering buildings, deployables and all other objects. Memory usage reached up to 4,567 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on REVISION on wipe day?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak.

When does REVISION wipe?

With so few of REVISION's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 8 days 5 hours ago.

Connect to the server

How can I connect to REVISION?

Open the Rust console with F1, then type client.connect 157.85.86.46:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp75
Max players Capacity: 75 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.