Rust Player Count
64,060 playing now

Offline157.85.86.51:26079checked 7d ago

After the war... What happened?

quad moddedoxidesoftcore
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #16,008 top 72%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average 4/ 233
[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average 3/ 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average 5/ 100
[EA] Softcore 1quad · monthly · 118 on average 166/ 350
[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average 61/ 400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average 70/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does After the war... What happened? use?

No gather rate appears in the name of After the war... What happened?. A maximum of 4 players per group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on After the war... What happened??

The game generates a procedural map of size 3,000 with seed 50000 for After the war... What happened?. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can After the war... What happened? be found in Rust Player Count lists and filters?

The Rust Player Count lists that After the war... What happened? fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What information do the tags on After the war... What happened? convey?

These are the tags After the war... What happened? publishes for the game's server browser: gmsoftcore (Game mode): An easier set of rules, known as softcore; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is After the war... What happened??

After the war... What happened? is offline at the moment; the last time it was seen was 7 days 17 hours ago.

How does After the war... What happened? compare in server rankings?

For player hours in the last seven days, After the war... What happened? ranks #16,008 and is in the top 72% of all ranked servers. The server sits at #635 among quad servers.

Server information

What is the online status and reliability of After the war... What happened??

Currently offline, After the war... What happened? was last seen 7 days 17 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on After the war... What happened??

Linux hosts After the war... What happened?, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find After the war... What happened??

There is no region published by After the war... What happened?. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.86.51:26079.

Wipe days

When does After the war... What happened? wipe?

The rhythm of wipes on After the war... What happened? cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 40 days 11 hours.

Connect to the server

What steps are needed to join After the war... What happened??

To get in, press F1 in Rust and enter client.connect 157.85.86.51:26079. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules, known as softcore.
mp40
Max players Capacity: 40 slots.
ts4
Group limit The maximum team size is 4.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.