Rust Player Count
61,615 playing now

Offline157.85.86.54:26974checked 6d ago

Trio weekly The Snail Wills IT!

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:36 UTC10d ago 1 – running 1
Fri 2 Oct, 18:24 UTC12d ago 2 – 1.4 days 0
Tue 29 Sep, 03:45 UTC15d ago 2 held half 3.6 days 0
Thu 24 Sep, 18:08 UTC20d ago 0 – 4.4 days 0
Thu 17 Sep, 18:08 UTC27d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 58/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 77/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 29/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Trio weekly The Snail Wills IT!?

No gather rate appears in the name of Trio weekly The Snail Wills IT!. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Trio weekly The Snail Wills IT!?

The game generates a procedural map of size 3,500 with seed 1962309386 for Trio weekly The Snail Wills IT!. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Trio weekly The Snail Wills IT! be found in Rust Player Count lists and filters?

These Rust Player Count lists include Trio weekly The Snail Wills IT!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Trio weekly The Snail Wills IT! convey?

The game's server browser reads these tags from Trio weekly The Snail Wills IT!: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Trio weekly The Snail Wills IT!?

Trio weekly The Snail Wills IT! is offline at the moment; the last time it was seen was 6 days 3 hours ago. The average player count for the past seven days is 0.

How does Trio weekly The Snail Wills IT! compare in server rankings?

Trio weekly The Snail Wills IT! is in the top 72% of all ranked servers with a rank of #15,899 for player hours over the past seven days.

About the server

What is the online status and reliability of Trio weekly The Snail Wills IT!?

Last seen 6 days 3 hours ago, Trio weekly The Snail Wills IT! is offline right now. It was up 25% of the time over the last 7 full days, 42 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Trio weekly The Snail Wills IT!?

On Linux, Trio weekly The Snail Wills IT! runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Trio weekly The Snail Wills IT! serve?

No region is published by Trio weekly The Snail Wills IT!. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.86.54:26974.

Wipe schedule

What happens on Trio weekly The Snail Wills IT! when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Trio weekly The Snail Wills IT! follow?

No next wipe can be predicted for Trio weekly The Snail Wills IT!, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 17 hours ago.

How to join

How can I connect to Trio weekly The Snail Wills IT!?

Joining is done by opening the console (F1) and running client.connect 157.85.86.54:26974. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp75
Max players 75 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.