Rust Player Count
107,591 playing now

OnlineNA157.85.86.76:21595checked 9m ago

testing

duo weekly wipes moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #14,714 top 66% · #1487 in NA
Last wipe 9h ago weekly schedule
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75110:0012:0014:0015:0017:0019:00Wiped Fri 16 Oct, 10:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0012:0014:0015:0017:0019:00Wiped Fri 16 Oct, 10:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 66% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 86%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:42 UTC9h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 82 on average 175/ 175
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 68 on average 16/ 100
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 5 on average 1/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 4 on average 3/ 100
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average 3/ 100
Outlaw Ridge | Solo / Duo | 50% Upkeep | Map Wipe Thursdays NA · duo · weekly · 2 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern testing?

The name of testing does not state a gather rate. No more than 2 players in a group (duo). survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on testing?

The game generates a procedural map of size 1,000 with seed 50000 for testing. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can testing be found in Rust Player Count lists and filters?

These Rust Player Count lists include testing: Duo Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What information do the tags on testing convey?

For the game's server browser, testing publishes: gmvanilla (Game mode): Standard vanilla survival; mp20 (Max players): The server has 20 slots; ts2 (Group limit): The maximum team size is 2; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on testing?

With 20 slots, testing has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 11:00 UTC, with an average of 0 players.

Where does testing sit in the rankings?

In the last seven days, testing is #14,714 for player hours, #1,487 in North America, and within the top 66% of ranked servers. It is #366 among duo servers.

Server information

What is the uptime and reliability of testing?

You can find testing online at the moment. Based on the uptime it reports, the last restart was about 7 hours ago. 16 October 2026 is when Rust Player Count first saw it.

What Rust version is used on testing?

Rust network protocol 2634 and build 167781 on Linux is what testing uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does testing serve?

Its NA tag shows testing lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.86.76:21595.

What is the performance like on testing?

The server ran at an average of 240 fps over the last 48 hours, never falling below 238. Up to 5,378 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,857 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

When does testing wipe?

The rhythm of wipes on testing cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 9 hours ago. Its tags show wipes happening every week.

How to join

What is the process to join testing?

To get in, press F1 in Rust and enter client.connect 157.85.86.76:21595. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/BGKzykfwEC is its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Standard vanilla survival.
mp20
Max players The server has 20 slots.
ts2
Group limit The maximum team size is 2.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.