Offline157.85.86.88:26477checked 3d ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 22:00 UTC19d ago | 2 | held half | 6.9 days | 0 |
| Tue 22 Sep, 23:02 UTC21d ago | 2 | – | 2 days | 0 |
| Fri 18 Sep, 23:04 UTC25d ago | 2 | halved by day 1 | 4 days | 0 |
| Sun 13 Sep, 15:14 UTC30d ago | 2 | halved by day 3 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on A Shockbyte Rust Server?
A procedural map of size 4,500 is what A Shockbyte Rust Server runs, generated by the game with seed 10. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166655 (Build): It runs on game build 166655; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is A Shockbyte Rust Server?
Currently offline, A Shockbyte Rust Server was last seen 3 days 20 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #15,792 for player hours, placing it in the top 71% of ranked servers.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment and was last seen 3 days 20 hours ago. It was up 49% of the time over the last 7 full days, 83 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on A Shockbyte Rust Server?
Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.86.88:26477.
Wipe information
What happens on A Shockbyte Rust Server when a wipe occurs?
The average busiest point in recent wipes reached 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, it dropped below half by day 2.
When does A Shockbyte Rust Server wipe?
Wipes on A Shockbyte Rust Server come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 9 hours ago.
Connect to the server
How can I connect to A Shockbyte Rust Server?
Open the Rust console with F1, then type client.connect 157.85.86.88:26477. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.