Rust Player Count
70,423 playing now

Online157.85.86.90:28015checked 7m ago

The Dead Zone

vanilla
Players now 1/ 125 1% full
7-day average 0 peak 2
Rank #6,396 top 29%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 3 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 356/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 306/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 336/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 64/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 277/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for The Dead Zone?

The name of The Dead Zone does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on The Dead Zone?

The Dead Zone runs a procedural map of size 5,400 with seed 567367, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can The Dead Zone be found in Rust Player Count lists and filters?

These Rust Player Count lists include The Dead Zone: Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on The Dead Zone?

The game's server browser reads these tags from The Dead Zone: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does The Dead Zone have?

Right now, 1 players are on The Dead Zone, which has 125 slots. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 0 players.

How does The Dead Zone compare in server rankings?

The Dead Zone is in the top 29% of all ranked servers with a rank of #6,396 for player hours over the past seven days.

Server information

What is the uptime and reliability of The Dead Zone?

The Dead Zone is currently online. Based on the uptime it reports, the last restart was about 3 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 3 October 2026.

What Rust version is used on The Dead Zone?

Rust network protocol 2634 and build 167398 on Linux is what The Dead Zone uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does The Dead Zone serve?

A region is not published by The Dead Zone. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.86.90:28015.

Is The Dead Zone lag-free?

Over the last 48 hours, the average server fps was 91, and it never dropped below 70. Up to 162,209 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,563 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on The Dead Zone on wipe day?

Recent wipes saw an average peak of 3 players. 29 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does The Dead Zone follow?

With so few of The Dead Zone's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 5 hours.

How to join

What steps are needed to join The Dead Zone?

Joining is done by opening the console (F1) and running client.connect 157.85.86.90:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players The server has 125 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.