Rust Player Count
50,622 playing now

Online157.85.87.139:29210checked 6m ago

Lost, PVE, Small Map

weekly wipes moddedoxidepve
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #10,934 top 49%
Last wipe 1d ago weekly schedule
Next wipe 5d 7h Mon 19 Oct, 18:31 UTC

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0015:0000:0009:00Wiped Mon 12 Oct, 18:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Mon 12 Oct, 18:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 18:31 UTC, in 5d 7h. Its weekly schedule tag · low confidence

Usual gap 3 days between real wipes
On rhythm 29% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

5d 7hMon 19 Oct, 18:31 UTC
12d 7hMon 26 Oct, 18:31 UTC
19d 7hMon 2 Nov, 18:31 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
26d 7hMon 9 Nov, 18:31 UTC
33d 7hMon 16 Nov, 18:31 UTC
40d 7hMon 23 Nov, 18:31 UTC

The first 48 hours of its last wipes

Fri 9 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:31 UTC1d ago – – running 0
Fri 9 Oct, 11:55 UTC4d ago 1 halved by day 1 3.3 days 0
Tue 6 Oct, 12:16 UTC7d ago 1 halved by day 1 3 days 0
Thu 1 Oct, 18:05 UTC FW12d ago 1 halved by day 1 4.8 days 0
Tue 29 Sep, 20:11 UTC14d ago 2 – 1.9 days 0
Tue 29 Sep, 10:59 UTC14d ago 2 – 0.4 days 0
Fri 25 Sep, 10:29 UTC19d ago 1 halved by day 1 4 days 0
Thu 24 Sep, 22:34 UTC19d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average 5/ 100
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average 2/ 200
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 6 on average 4/ 250
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 1/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 5/ 30
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75

Quick answers

from the figures on this page

Rules and settings

What configuration does Lost, PVE, Small Map use?

The name of Lost, PVE, Small Map does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Lost, PVE, Small Map?

A procedural map of size 2,000 is what Lost, PVE, Small Map runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can Lost, PVE, Small Map be found in Rust Player Count lists and filters?

These Rust Player Count lists include Lost, PVE, Small Map: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you interpret the tags on Lost, PVE, Small Map?

The game's server browser reads these tags from Lost, PVE, Small Map: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Lost, PVE, Small Map?

0 of 40 slots are filled on Lost, PVE, Small Map right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

How does Lost, PVE, Small Map compare in server rankings?

For player hours in the last seven days, Lost, PVE, Small Map ranks #10,934 and is in the top 49% of all ranked servers.

About the server

What is the online status and reliability of Lost, PVE, Small Map?

You can find Lost, PVE, Small Map online at the moment. Based on the uptime it reports, the last restart was about 38 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 24 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Lost, PVE, Small Map?

Rust network protocol 2634 and build 167398 on Linux is what Lost, PVE, Small Map uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Lost, PVE, Small Map serve?

There is no region published by Lost, PVE, Small Map. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.139:29210.

What is the performance like on Lost, PVE, Small Map?

In the last 48 hours, it averaged 219 server fps, with a low of 151. The maximum number of entities it carried was 56,030, which includes buildings, deployables and everything else. Peak memory use was 3,245 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Lost, PVE, Small Map during a wipe?

The average busiest point in recent wipes reached 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

How often does Lost, PVE, Small Map wipe?

The prediction follows its tag because too few of Lost, PVE, Small Map's wipes are recorded to confirm the schedule. A wipe is scheduled for Monday 19 October at 18:31 UTC. The present world dates from 40 hours ago. According to its tags, wipes are scheduled weekly.

Join the server

What is the process to join Lost, PVE, Small Map?

Open the Rust console with F1, then type client.connect 157.85.87.139:29210. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,^w,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.