Offline157.85.87.146:21588checked 5h ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:13 UTC13d ago | 1 | – | running | 0 |
| Fri 25 Sep, 07:48 UTC19d ago | 2 | halved by day 2 | 6.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 5 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 06:00 UTC.
How does A Shockbyte Rust Server compare in server rankings?
Over the last seven days, A Shockbyte Rust Server is #13,630 for player hours, placing it in the top 61% of ranked servers.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is down at the moment and was last seen 5 hours ago. The uptime it gives suggests it restarted about 23 hours ago. It was up 64% of the time over the last 7 full days, 107 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.
What Rust version is used on A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.87.146:21588.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours, the average server fps was 94, and it never dropped below 1. The highest entity count was 94,351, covering buildings, deployables and all other objects. At its highest, it used 4,211 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on A Shockbyte Rust Server when a wipe occurs?
Across its recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 2.
What wipe pattern does A Shockbyte Rust Server follow?
The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 13 days 2 hours ago.
Connect to the server
What is the process to join A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 157.85.87.146:21588. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.