Rust Player Count
69,550 playing now

Offline157.85.87.151:29017checked 9h ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #10,467 top 47%
Last wipe 22h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75122:0001:0004:0006:0009:0012:00Wiped Mon 12 Oct, 22:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0001:0004:0006:0009:0012:00Wiped Mon 12 Oct, 22:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 351/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 309/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 326/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 59/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 270/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does A Shockbyte Rust Server have?

The server A Shockbyte Rust Server is offline at present, with its last appearance 9 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #10,467 for player hours, placing it in the top 47% of ranked servers.

Server information

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 9 hours ago. The uptime it gives suggests it restarted about 3 minutes ago. Its first appearance in Rust Player Count was on 12 October 2026.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.87.151:29017.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 239 server fps, with a low of 229. The maximum number of entities it carried was 8,430, which includes buildings, deployables and everything else. Memory usage reached up to 2,046 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

How often does A Shockbyte Rust Server wipe?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 22 hours ago.

Join the server

What steps are needed to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.87.151:29017. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.