Online157.85.87.164:21518checked 15m ago
A Shockbyte x Discord Production Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
For the game's server browser, A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is A Shockbyte x Discord Production Rust Server?
With 300 slots, A Shockbyte x Discord Production Rust Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 1 players.
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #13,728 and is in the top 62% of all ranked servers.
Server information
What is the online status and reliability of A Shockbyte x Discord Production Rust Server?
You can find A Shockbyte x Discord Production Rust Server online at the moment. Based on the uptime it reports, the last restart was about 23 hours ago. Rust Player Count recorded it for the first time on 13 October 2026.
What is the Rust version for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.87.164:21518.
Is A Shockbyte x Discord Production Rust Server lag-free?
The server ran at an average of 237 fps over the last 48 hours, never falling below 213. The maximum number of entities it carried was 8,129, which includes buildings, deployables and everything else. Peak memory use was 2,751 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
When does A Shockbyte x Discord Production Rust Server wipe?
The rhythm of wipes on A Shockbyte x Discord Production Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 25 hours ago.
Connect to the server
What steps are needed to join A Shockbyte x Discord Production Rust Server?
Open the Rust console with F1, then type client.connect 157.85.87.164:21518. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.