Rust Player Count
78,183 playing now

Online157.85.87.206:21438checked 8m ago

A Shockbyte Rust Server

Players now 2/ 10 20% full
7-day average 2 peak 4
Rank #5,264 top 24%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123415:0020:0002:0007:0013:0018:00Wiped Tue 13 Oct, 15:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0020:0002:0007:0013:0018:00Wiped Tue 13 Oct, 15:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:23 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 456/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 372/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average 286/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average 320/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 339/ 450

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 2,750 is what A Shockbyte Rust Server runs, generated by the game with seed 2026059401. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on A Shockbyte Rust Server?

2 of 10 slots are filled on A Shockbyte Rust Server right now. The seven-day average is 2 players, with a peak of 4. The highest average in the last 48 hours was 4 players at 19:00 UTC.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 24% of all ranked servers with a rank of #5,264 for player hours over the past seven days.

About the server

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 26 hours ago. 13 October 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.206:21438.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, the average server fps was 184, and it never dropped below 88. The highest entity count was 33,569, covering buildings, deployables and all other objects. Memory usage reached up to 3,068 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 28 hours.

How to join

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 157.85.87.206:21438. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.