Rust Player Count
85,447 playing now

Offline157.85.87.35:26698checked 5d ago

Meduza Classic Test

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak 1
Rank #8,727 top 39%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 4 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:43 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 170/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 36/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 68/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Meduza Classic Test?

No gather rate appears in the name of Meduza Classic Test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Meduza Classic Test?

The game generates a procedural map of size 5,000 with seed 50000 for Meduza Classic Test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Meduza Classic Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Meduza Classic Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Meduza Classic Test?

For the game's server browser, Meduza Classic Test publishes: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Meduza Classic Test?

Currently offline, Meduza Classic Test was last seen 5 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does Meduza Classic Test sit in the rankings?

Over the last seven days, Meduza Classic Test is #8,727 for player hours, placing it in the top 39% of ranked servers.

Server information

What is the online status and reliability of Meduza Classic Test?

Currently offline, Meduza Classic Test was last seen 5 days 4 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours. Rust Player Count recorded it for the first time on 3 October 2026.

What is the Rust version for Meduza Classic Test?

Rust network protocol 2634 and build 166652 on Linux is what Meduza Classic Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Meduza Classic Test serve?

There is no region published by Meduza Classic Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.35:26698.

Wipe information

What happens on Meduza Classic Test when a wipe occurs?

Across its recent wipes, the busiest times averaged 4 players. 6 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Meduza Classic Test follow?

The rhythm of wipes on Meduza Classic Test cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 11 days 7 hours.

How to join

What steps are needed to join Meduza Classic Test?

Open the Rust console with F1, then type client.connect 157.85.87.35:26698. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.