Online157.85.87.37:28138checked 13m ago
WildHunt
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, and #554 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:56 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern WildHunt?
The name of WildHunt does not state a gather rate. No more than 4 players in a group (quad). The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on WildHunt?
WildHunt runs a procedural map of size 3,000 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can WildHunt be found in Rust Player Count lists and filters?
These Rust Player Count lists include WildHunt: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
What information do the tags on WildHunt convey?
For the game's server browser, WildHunt publishes: gmsoftcore (Game mode): Softcore rules, which are more forgiving; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does WildHunt have?
Right now, 0 players are on WildHunt, which has 40 slots. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 1 players.
How does WildHunt compare in server rankings?
WildHunt is in the top 58% of all ranked servers with a rank of #12,526 for player hours over the past seven days. It is #554 among quad servers.
Server details
How reliable is WildHunt, and is it online?
Right now, WildHunt is up. The uptime it gives suggests it restarted about 6 hours ago. 21 October 2026 is when Rust Player Count first saw it.
What is the Rust version for WildHunt?
Rust network protocol 2634 and build 167781 on Linux is what WildHunt uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find WildHunt?
A region is not published by WildHunt. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.37:28138.
Is WildHunt lag-free?
Over the last 48 hours, the average server fps was 224, and it never dropped below 198. Up to 48,407 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,851 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
How often does WildHunt wipe?
With so few of WildHunt's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 7 hours ago.
Connect to the server
What steps are needed to join WildHunt?
To get in, press F1 in Rust and enter client.connect 157.85.87.37:28138. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp40
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.