Online157.85.87.39:27082checked 10m ago
ViperVille
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 16:42 UTC17d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for ViperVille?
No gather rate appears in the name of ViperVille. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on ViperVille?
The game generates a procedural map of size 3,000 with seed 50000 for ViperVille. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can ViperVille be found in Rust Player Count lists and filters?
These Rust Player Count lists include ViperVille: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on ViperVille?
The game's server browser reads these tags from ViperVille: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is ViperVille?
With 40 slots, ViperVille has 0 players at the moment. With a peak of 2, the average over seven days is 0 players. The busiest time in the last 48 hours was 19:00 UTC, with an average of 2 players.
Where does ViperVille sit in the rankings?
For player hours in the last seven days, ViperVille ranks #7,103 and is in the top 32% of all ranked servers.
About the server
What is the online status and reliability of ViperVille?
ViperVille is currently online. Based on the uptime it reports, the last restart was about 32 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for ViperVille?
Linux hosts ViperVille, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of ViperVille?
No region is published by ViperVille. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.87.39:27082.
Is ViperVille lag-free?
Over the last 48 hours, the average server fps was 169, and it never dropped below 115. The maximum number of entities it carried was 49,414, which includes buildings, deployables and everything else. At its highest, it used 4,989 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on ViperVille when a wipe occurs?
Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 23 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.
How often does ViperVille wipe?
Too few wipes are recorded for ViperVille to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 9 hours.
How to join
What steps are needed to join ViperVille?
Open the Rust console with F1, then type client.connect 157.85.87.39:27082. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.