Rust Player Count
83,863 playing now

Online157.85.87.7:20520checked 11m ago

chillryss

Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #6,579 top 30%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.7 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 9

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:49 UTC9d ago 1 – running 0
Mon 21 Sep, 16:09 UTC23d ago 1 halved by day 9 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 545/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 430/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 209/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 401/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 349/ 425

Quick answers

from the figures on this page

Rules and settings

What are the server rules for chillryss?

No gather rate appears in the name of chillryss. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on chillryss?

A procedural map of size 3,000 is what chillryss runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can chillryss be found in Rust Player Count lists and filters?

The Rust Player Count lists that chillryss fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on chillryss?

The game's server browser reads these tags from chillryss: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is chillryss?

Right now, 0 players are on chillryss, which has 40 slots. The average player count for the last seven days is 0, and the highest point was 1.

Where does chillryss sit in the rankings?

For player hours in the last seven days, chillryss ranks #6,579 and is in the top 30% of all ranked servers.

Server information

What is the online status and reliability of chillryss?

Right now, chillryss is up. It reports an uptime that puts the last restart at roughly 9 days 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on chillryss?

Rust network protocol 2634 and build 166652 on Linux is what chillryss uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of chillryss?

There is no region published by chillryss. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.7:20520.

Is chillryss lag-free?

Over the last 48 hours, the average server fps was 155, and it never dropped below 120. The highest entity count was 48,993, covering buildings, deployables and all other objects. Peak memory use was 4,176 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on chillryss on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 9.

What wipe pattern does chillryss follow?

Too few wipes are recorded for chillryss to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 days 7 hours.

Join the server

What steps are needed to join chillryss?

Joining is done by opening the console (F1) and running client.connect 157.85.87.7:20520. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.