Online157.85.87.80:22970checked 12m ago
1v1v1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:15 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does 1v1v1 use?
A gather rate is absent from the name of 1v1v1. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on 1v1v1?
1v1v1 runs a procedural map of size 2,500 with seed 1, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Tags and filters
Where can 1v1v1 be found in Rust Player Count lists and filters?
These Rust Player Count lists include 1v1v1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on 1v1v1?
For the game's server browser, 1v1v1 publishes: gmrust (Game mode): The usual Rust survival experience; mp3 (Max players): 3 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is 1v1v1?
With 3 slots, 1v1v1 has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.
How does 1v1v1 compare in server rankings?
Over the last seven days, 1v1v1 is #6,600 for player hours, placing it in the top 30% of ranked servers.
Server details
How reliable is 1v1v1, and is it online?
You can find 1v1v1 online at the moment. It reports an uptime that puts the last restart at roughly 11 days 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on 1v1v1?
Rust network protocol 2634 and build 166586 on Linux is what 1v1v1 uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of 1v1v1?
No region is published by 1v1v1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.87.80:22970.
How well does 1v1v1 perform?
In the last 48 hours, it averaged 218 server fps, with a low of 188. Up to 29,899 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 6,980 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What should you expect on 1v1v1 during a wipe?
Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does 1v1v1 follow?
Too few wipes are recorded for 1v1v1 to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 11 days 7 hours ago.
Connect to the server
What is the process to join 1v1v1?
Joining is done by opening the console (F1) and running client.connect 157.85.87.80:22970. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.