Offline157.85.89.95:28855checked 29d ago
ZCheckServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for ZCheckServer?
No gather rate appears in the name of ZCheckServer. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on ZCheckServer?
A procedural map, generated by the game, runs on ZCheckServer.
Server tags
Where can ZCheckServer be found in Rust Player Count lists and filters?
The Rust Player Count lists that ZCheckServer fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on ZCheckServer?
For the game's server browser, ZCheckServer publishes: gmrust (Game mode): Survival as standard in Rust; mp22 (Max players): 22 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is ZCheckServer?
Currently offline, ZCheckServer was last seen 29 days 8 hours ago.
How does ZCheckServer compare in server rankings?
For player hours in the last seven days, ZCheckServer ranks #15,015 and is in the top – of all ranked servers.
Server information
What is the online status and reliability of ZCheckServer?
Last seen 29 days 8 hours ago, ZCheckServer is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on ZCheckServer?
On Linux, ZCheckServer runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
What region does ZCheckServer serve?
No region is published by ZCheckServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.89.95:28855.
Wipe information
How often does ZCheckServer wipe?
Too few wipes are recorded for ZCheckServer to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 32 days 21 hours ago.
How to join
What steps are needed to join ZCheckServer?
To get in, press F1 in Rust and enter client.connect 157.85.89.95:28855. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp22,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp22
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.