Offline157.85.90.101:28015checked 19d ago
Hop Town Studio - Roleplay Media
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Hop Town Studio - Roleplay Media use?
The name of Hop Town Studio - Roleplay Media does not state a gather rate. Up to 8 players per group, which is the game's default. build & creative is the game mode, building sandbox, no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on Hop Town Studio - Roleplay Media?
The game generates a procedural map of size 4,750 with seed 966214 for Hop Town Studio - Roleplay Media. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Hop Town Studio - Roleplay Media be found in Rust Player Count lists and filters?
The Rust Player Count lists that Hop Town Studio - Roleplay Media fits are: Rust build and creative servers, Best Rust roleplay servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Hop Town Studio - Roleplay Media?
The game's server browser reads these tags from Hop Town Studio - Roleplay Media: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^r (Roleplay): A server for roleplay; ^c (Creative): No need to gather; build whatever you like in this creative sandbox; ^k (Build server): Build and test base designs here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Hop Town Studio - Roleplay Media?
The server Hop Town Studio - Roleplay Media is offline at present, with its last appearance 19 days 13 hours ago.
Where does Hop Town Studio - Roleplay Media sit in the rankings?
Hop Town Studio - Roleplay Media is in the top 71% of all ranked servers with a rank of #16,224 for player hours over the past seven days.
Server details
What is the uptime and reliability of Hop Town Studio - Roleplay Media?
Last seen 19 days 13 hours ago, Hop Town Studio - Roleplay Media is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Hop Town Studio - Roleplay Media?
On Linux, Hop Town Studio - Roleplay Media runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Hop Town Studio - Roleplay Media?
There is no region published by Hop Town Studio - Roleplay Media. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.90.101:28015.
Wipe days
What changes on Hop Town Studio - Roleplay Media on wipe day?
Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does Hop Town Studio - Roleplay Media wipe?
The rhythm of wipes on Hop Town Studio - Roleplay Media cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 29 days 18 hours ago.
Connect to the server
What is the process to join Hop Town Studio - Roleplay Media?
Open the Rust console with F1, then type client.connect 157.85.90.101:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.