Rust Player Count
73,412 playing now

Offline157.85.90.137:26338checked 12d ago

A Shockbyte Rust Server

moddedoxide
Players now 1/ 75 1% full
7-day average 0 peak –
Rank #13,806 top 60%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.2 days between real wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC12d ago 1 – running 0
Thu 1 Oct, 07:09 UTC13d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 114/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 141/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 2,500 with seed 20000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does A Shockbyte Rust Server have?

Currently offline, A Shockbyte Rust Server was last seen 12 days 5 hours ago.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 60% of all ranked servers with a rank of #13,806 for player hours over the past seven days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 12 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 29 September 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.90.137:26338.

Wipe schedule

What changes on A Shockbyte Rust Server on wipe day?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 2 hours in.

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 8 hours.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 157.85.90.137:26338. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp75
Max players Capacity: 75 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.