Rust Player Count
85,585 playing now

Online157.85.90.193:22126checked 8m ago

QuinnerLand

moddedoxide
Players now 0/ 75 0% full
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:50 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 164/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 39/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 67/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does QuinnerLand use?

The name of QuinnerLand does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on QuinnerLand?

QuinnerLand runs a procedural map of size 3,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can QuinnerLand be found in Rust Player Count lists and filters?

These Rust Player Count lists include QuinnerLand: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on QuinnerLand?

The game's server browser reads these tags from QuinnerLand: gmrust (Game mode): The usual Rust survival experience; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is QuinnerLand?

0 of 75 slots are filled on QuinnerLand right now. The average player count for the past seven days is 0.

Where does QuinnerLand sit in the rankings?

Over the last seven days, QuinnerLand is #15,913 for player hours, placing it in the top 72% of ranked servers.

About the server

How reliable is QuinnerLand, and is it online?

You can find QuinnerLand online at the moment. It reports an uptime that puts the last restart at roughly 2 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for QuinnerLand?

Rust network protocol 2634 and build 167584 on Linux is what QuinnerLand uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of QuinnerLand?

There is no region published by QuinnerLand. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.90.193:22126.

How well does QuinnerLand perform?

In the last 48 hours, it averaged 140 server fps, with a low of 106. Up to 67,126 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,698 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on QuinnerLand on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does QuinnerLand wipe?

Too few wipes are recorded for QuinnerLand to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 3 hours ago.

Connect to the server

How can I connect to QuinnerLand?

Open the Rust console with F1, then type client.connect 157.85.90.193:22126. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp75
Max players The server has 75 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.