Rust Player Count
64,559 playing now

Online157.85.90.252:29093checked 8m ago

A Shockbyte Rust Server

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:02 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 517/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 333/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 146/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 289/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 297/ 325

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 4,500 with seed 1915231678 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does A Shockbyte Rust Server have?

Right now, 0 players are on A Shockbyte Rust Server, which has 50 slots. The average player count for the past seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #15,955 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at roughly 7 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 24 September 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.90.252:29093.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours, the average server fps was 112, and it never dropped below 86. Up to 114,003 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,639 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on A Shockbyte Rust Server during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 7 hours.

Connect to the server

What is the process to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.90.252:29093. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.