Rust Player Count
64,559 playing now

Offline157.85.90.67:28015checked 1d ago

Toastys Madness Mayhem

weekly wipes moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 12d ago weekly schedule
Next wipe 1d 21h Fri 16 Oct, 10:44 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 10:44 UTC, in 1d 21h. Its weekly schedule tag · low confidence

Usual gap 11.3 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

1d 21hFri 16 Oct, 10:44 UTC
8d 21hFri 23 Oct, 10:44 UTC
15d 21hFri 30 Oct, 10:44 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
22d 21hFri 6 Nov, 10:44 UTC
29d 21hFri 13 Nov, 10:44 UTC
36d 21hFri 20 Nov, 10:44 UTC
43d 21hFri 27 Nov, 10:44 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:44 UTC12d ago 0 – running 0
Mon 21 Sep, 04:01 UTC23d ago 0 – 11.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 159/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 10/ 200
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average 40/ 100
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 7/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 33/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Toastys Madness Mayhem?

A gather rate is absent from the name of Toastys Madness Mayhem. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Toastys Madness Mayhem?

The game generates a procedural map of size 3,700 with seed 1375732476 for Toastys Madness Mayhem. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Toastys Madness Mayhem be found in Rust Player Count lists and filters?

The Rust Player Count lists that Toastys Madness Mayhem fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Toastys Madness Mayhem?

For the game's server browser, Toastys Madness Mayhem publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does Toastys Madness Mayhem have?

Currently offline, Toastys Madness Mayhem was last seen 47 hours ago. For the past week, the average number of players was 0.

What position does Toastys Madness Mayhem hold among Rust servers?

For player hours in the last seven days, Toastys Madness Mayhem ranks #15,955 and is in the top 72% of all ranked servers.

Server details

How reliable is Toastys Madness Mayhem, and is it online?

Currently offline, Toastys Madness Mayhem was last seen 47 hours ago. It reports an uptime that puts the last restart at roughly 5 days 23 hours ago. It was up 80% of the time over the last 7 full days, 134 of 168 hours. Its first appearance in Rust Player Count was on 21 September 2026.

What is the Rust version for Toastys Madness Mayhem?

Rust network protocol 2634 and build 166586 on Linux is what Toastys Madness Mayhem uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Toastys Madness Mayhem?

A region is not published by Toastys Madness Mayhem. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.90.67:28015.

What is the performance like on Toastys Madness Mayhem?

In the last 48 hours, it averaged 107 server fps, with a low of 107. The maximum number of entities it carried was 78,755, which includes buildings, deployables and everything else. At its highest, it used 2,521 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Toastys Madness Mayhem on wipe day?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Toastys Madness Mayhem follow?

The schedule cannot be confirmed from the few Toastys Madness Mayhem wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Friday 16 October at 10:44 UTC. The world in play was created 12 days 2 hours ago. According to its tags, wipes are scheduled weekly.

Connect to the server

How can I connect to Toastys Madness Mayhem?

To get in, press F1 in Rust and enter client.connect 157.85.90.67:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe takes place each week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.