Rust Player Count
34,531 playing now

Offline157.85.91.138:29090checked 7d ago

Shockbyte Test Server

Players now 0/ 16 0% full
7-day average 0 peak –
Rank #15,993 top 71%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 169/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 124/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 238/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 99/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 13/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 98/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Shockbyte Test Server?

A gather rate is absent from the name of Shockbyte Test Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on Shockbyte Test Server?

A procedural map of size 1,500 is what Shockbyte Test Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Shockbyte Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Shockbyte Test Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Shockbyte Test Server?

These are the tags Shockbyte Test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Shockbyte Test Server?

Currently offline, Shockbyte Test Server was last seen 7 days 16 hours ago.

How does Shockbyte Test Server compare in server rankings?

Shockbyte Test Server is in the top 71% of all ranked servers with a rank of #15,993 for player hours over the past seven days.

About the server

What is the online status and reliability of Shockbyte Test Server?

Last seen 7 days 16 hours ago, Shockbyte Test Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Shockbyte Test Server?

Linux hosts Shockbyte Test Server, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Shockbyte Test Server?

There is no region published by Shockbyte Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.91.138:29090.

Wipe schedule

What wipe pattern does Shockbyte Test Server follow?

With so few of Shockbyte Test Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 34 days 15 hours ago.

Join the server

How can I connect to Shockbyte Test Server?

Joining is done by opening the console (F1) and running client.connect 157.85.91.138:29090. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp16
Max players The server has 16 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.