Rust Player Count
54,499 playing now

Online157.85.91.168:28492checked 8m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #8,318 top 37%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 148/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 146/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 38/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,637 with seed 13826, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #8,318 for player hours, placing it in the top 37% of ranked servers.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 7 days 3 hours ago. It was up 100% of the time over the last 6 full days, 144 of 144 hours. Its first appearance in Rust Player Count was on 7 October 2026.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.91.168:28492.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 236 server fps, with a low of 225. The highest entity count was 9,381, covering buildings, deployables and all other objects. Peak memory use was 3,633 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 7 days 7 hours ago.

Join the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.91.168:28492. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.