Online157.85.91.248:28015checked 10m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does A Shockbyte Rust Server use?
The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
A procedural map of size 1,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on A Shockbyte Rust Server?
With 40 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 1 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 3 players.
Where does A Shockbyte Rust Server sit in the rankings?
A Shockbyte Rust Server is in the top 34% of all ranked servers with a rank of #7,462 for player hours over the past seven days.
About the server
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at roughly 20 hours ago. 18 October 2026 is when Rust Player Count first saw it.
What is the Rust version for A Shockbyte Rust Server?
Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.91.248:28015.
How well does A Shockbyte Rust Server perform?
Over the last 48 hours, the average server fps was 254, and it never dropped below 246. The maximum number of entities it carried was 8,344, which includes buildings, deployables and everything else. At its highest, it used 2,302 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What wipe pattern does A Shockbyte Rust Server follow?
The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 22 hours ago.
Join the server
How can I connect to A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 157.85.91.248:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.