Online157.85.91.254:27270checked 8m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:46 UTC4d ago | 0 | – | running | 0 |
| Tue 22 Sep, 16:58 UTC22d ago | 1 | halved by day 2 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does A Shockbyte Rust Server use?
A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,200 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on A Shockbyte Rust Server convey?
For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on A Shockbyte Rust Server?
0 of 1 slots are filled on A Shockbyte Rust Server right now. The average player count for the past seven days is 0.
What position does A Shockbyte Rust Server hold among Rust servers?
A Shockbyte Rust Server is in the top 72% of all ranked servers with a rank of #15,867 for player hours over the past seven days.
Server details
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 4 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.91.254:27270.
Is A Shockbyte Rust Server lag-free?
In the last 48 hours, it averaged 133 server fps, with a low of 106. The maximum number of entities it carried was 55,888, which includes buildings, deployables and everything else. At its highest, it used 3,897 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on A Shockbyte Rust Server on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.
How often does A Shockbyte Rust Server wipe?
The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 4 days 8 hours.
Join the server
What steps are needed to join A Shockbyte Rust Server?
Open the Rust console with F1, then type client.connect 157.85.91.254:27270. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.