Online157.85.91.31:23953checked 12m ago
loading server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC12d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC14d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC16d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern loading server?
A gather rate is absent from the name of loading server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.
What is the map on loading server?
The game generates a procedural map of size 2,000 with seed 50000 for loading server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can loading server be found in Rust Player Count lists and filters?
These Rust Player Count lists include loading server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on loading server convey?
These are the tags loading server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on loading server?
0 of 40 slots are filled on loading server right now. The average player count for the last seven days is 0, and the highest point was 1.
How does loading server compare in server rankings?
Over the last seven days, loading server is #14,281 for player hours, placing it in the top 64% of ranked servers.
Server details
How reliable is loading server, and is it online?
loading server is currently online. It reports an uptime that puts the last restart at roughly 7 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 27 September 2026 is when Rust Player Count first saw it.
What Rust version is used on loading server?
Linux hosts loading server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does loading server serve?
No region is published by loading server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.91.31:23953.
Is loading server lag-free?
The server ran at an average of 231 fps over the last 48 hours, never falling below 216. The highest entity count was 17,926, covering buildings, deployables and all other objects. At its highest, it used 3,479 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on loading server during a wipe?
The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.
What wipe pattern does loading server follow?
With irregular wipe times on loading server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 10 hours ago.
Connect to the server
What steps are needed to join loading server?
To get in, press F1 in Rust and enter client.connect 157.85.91.31:23953. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.