Rust Player Count
72,805 playing now

Online157.85.91.31:23953checked 12m ago

loading server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #14,281 top 64%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.2 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC12d ago 2 – running 0
Wed 30 Sep, 00:48 UTC14d ago 3 held half 2.1 days 0
Sun 27 Sep, 19:26 UTC16d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 198/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 195/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 52/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern loading server?

A gather rate is absent from the name of loading server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What is the map on loading server?

The game generates a procedural map of size 2,000 with seed 50000 for loading server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can loading server be found in Rust Player Count lists and filters?

These Rust Player Count lists include loading server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on loading server convey?

These are the tags loading server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on loading server?

0 of 40 slots are filled on loading server right now. The average player count for the last seven days is 0, and the highest point was 1.

How does loading server compare in server rankings?

Over the last seven days, loading server is #14,281 for player hours, placing it in the top 64% of ranked servers.

Server details

How reliable is loading server, and is it online?

loading server is currently online. It reports an uptime that puts the last restart at roughly 7 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on loading server?

Linux hosts loading server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does loading server serve?

No region is published by loading server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.91.31:23953.

Is loading server lag-free?

The server ran at an average of 231 fps over the last 48 hours, never falling below 216. The highest entity count was 17,926, covering buildings, deployables and all other objects. At its highest, it used 3,479 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on loading server during a wipe?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does loading server follow?

With irregular wipe times on loading server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 10 hours ago.

Connect to the server

What steps are needed to join loading server?

To get in, press F1 in Rust and enter client.connect 157.85.91.31:23953. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.