Online157.85.91.42:28015checked 7m ago
Long Hours
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Long Hours?
No gather rate appears in the name of Long Hours. A group limit is not published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Long Hours?
The game generates a procedural map of size 6,000 for Long Hours.
Tags, lists and filters
Where can Long Hours be found in Rust Player Count lists and filters?
These Rust Player Count lists include Long Hours: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you interpret the tags on Long Hours?
These are the tags Long Hours publishes for the game's server browser: gmhardcore (Game mode): A tougher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts0 (Group limit): No teams on this server; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Long Hours?
0 of 50 slots are filled on Long Hours right now. For the past week, the average number of players was 0.
What position does Long Hours hold among Rust servers?
For player hours in the last seven days, Long Hours ranks #15,967 and is in the top 71% of all ranked servers.
Server details
What is the online status and reliability of Long Hours?
Right now, Long Hours is up. Based on the uptime it reports, the last restart was about 16 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Long Hours?
Rust network protocol 2633 and build 165217 on Linux is what Long Hours uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Long Hours serve?
A region is not published by Long Hours. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.91.42:28015.
Is Long Hours lag-free?
In the last 48 hours, it averaged 60 server fps, with a low of 51. The maximum number of entities it carried was 222,031, which includes buildings, deployables and everything else. At its highest, it used 12,406 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
How often does Long Hours wipe?
The rhythm of wipes on Long Hours cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 39 days 23 hours.
Connect to the server
How can I connect to Long Hours?
To get in, press F1 in Rust and enter client.connect 157.85.91.42:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.