Rust Player Count
85,214 playing now

Online157.85.92.206:24131checked 10m ago

SDFC

moddedoxide
Players now 0/ 40 0% full
7-day average 1 peak 4
Rank #3,916 top 18%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
Wipe-day peak 3 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:07 UTC FW13d ago 4 – running 0
Wed 30 Sep, 19:51 UTC14d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 169/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average 222/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 35/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for SDFC?

The name of SDFC does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on SDFC?

SDFC runs a procedural map of size 3,000 with seed 391469169, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can SDFC be found in Rust Player Count lists and filters?

These Rust Player Count lists include SDFC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on SDFC convey?

For the game's server browser, SDFC publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on SDFC?

With 40 slots, SDFC has 0 players at the moment. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.

Where does SDFC sit in the rankings?

SDFC is in the top 18% of all ranked servers with a rank of #3,916 for player hours over the past seven days.

Server information

How reliable is SDFC, and is it online?

Right now, SDFC is up. The uptime it gives suggests it restarted about 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What is the Rust version for SDFC?

On Linux, SDFC runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find SDFC?

A region is not published by SDFC. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.92.206:24131.

What is the performance like on SDFC?

Over the last 48 hours, the average server fps was 163, and it never dropped below 57. The highest entity count was 52,840, covering buildings, deployables and all other objects. Peak memory use was 4,064 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on SDFC during a wipe?

Across its recent wipes, the busiest times averaged 3 players. 46 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does SDFC follow?

With so few of SDFC's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 15 hours ago.

How to join

What is the process to join SDFC?

Joining is done by opening the console (F1) and running client.connect 157.85.92.206:24131. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.