Rust Player Count
39,685 playing now

Offline157.85.92.41:22945checked 14h ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 1 peak 3
Rank #4,641 top 21%
No wipes resets 6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
0123404:0010:0017:0023:0006:0012:00

Hourly average and peak, UTC.

Server performance

010020030040004:0010:0017:0023:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:02 UTC2d ago – – – 3
Sun 11 Oct, 05:29 UTC2d ago – – – 3
Sat 10 Oct, 17:20 UTC3d ago – – – 1
Sat 10 Oct, 14:25 UTC3d ago – – – 1
Sat 10 Oct, 04:55 UTC3d ago – – – 0
Sat 10 Oct, 04:39 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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My Untitled Rust Servergroups of 8+ · 1 on average 2/ 10
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
FarEast Классика Для НовичковEU · groups of 8+ · weekly · 168 on average 222/ 500
Vital Rust - EU MonthlyEU · no group limit · 82 on average 78/ 100
Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average 55/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

A procedural map of size 3,500 is what A Shockbyte Rust Server runs, generated by the game with seed 25112511. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is offline at present, with its last appearance 14 hours ago. The average player count for the last seven days is 1, and the highest point was 3. The highest average in the last 48 hours was 2 players at 06:00 UTC.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #4,641 and is in the top 21% of all ranked servers.

Server information

What is the online status and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 7 hours ago. For the last 3 full days, it was online for 48 of 72 hours, a 67% uptime. Rust Player Count recorded it for the first time on 10 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.92.41:22945.

Is A Shockbyte Rust Server lag-free?

The server ran at an average of 115 fps over the last 48 hours, never falling below 85. Up to 69,412 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,462 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

A new world appears every few hours on A Shockbyte Rust Server, so no wipe schedule is kept; those resets are not wipes.

Join the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.92.41:22945. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.