Rust Player Count
33,084 playing now

Offline157.85.93.192:20382checked 13d ago

mess around

quad moddedoxidesoftcore
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,881 top 60%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers, and #586 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.7 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:13 UTC13d ago 2 – running 0
Sun 27 Sep, 21:40 UTC17d ago 3 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average 1/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average 0/ 233
[EA] Softcore 1quad · monthly · 117 on average 53/ 350
[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average 24/ 400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average 46/ 150
ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average 7/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does mess around use?

No gather rate appears in the name of mess around. A maximum of 4 players per group (quad). The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

What is the map on mess around?

A procedural map of size 4,000 is what mess around runs, generated by the game with seed 800000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can mess around be found in Rust Player Count lists and filters?

These Rust Player Count lists include mess around: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What information do the tags on mess around convey?

These are the tags mess around publishes for the game's server browser: gmsoftcore (Game mode): This uses softcore, the easier ruleset; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is mess around?

mess around is offline at the moment; the last time it was seen was 13 days 9 hours ago.

What position does mess around hold among Rust servers?

mess around is in the top 60% of all ranked servers with a rank of #13,881 for player hours over the past seven days. It is #586 among quad servers.

About the server

How reliable is mess around, and is it online?

mess around is down at the moment and was last seen 13 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 27 September 2026.

What is the Rust version for mess around?

Rust network protocol 2633 and build 165217 on Linux is what mess around uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does mess around serve?

No region is published by mess around. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.93.192:20382.

Wipe schedule

What changes on mess around on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does mess around follow?

The rhythm of wipes on mess around cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 13 days 12 hours.

Join the server

What steps are needed to join mess around?

To get in, press F1 in Rust and enter client.connect 157.85.93.192:20382. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode This uses softcore, the easier ruleset.
mp10
Max players Capacity: 10 slots.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.